Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28401
?
18950
?
22421
?
8174
?
14020
?
21706
?
12324
?
35974
?
53321
?
13189
Total damage to objectives
16929
37637
136
169
0
5615
32680
4934
22174
4210
Total damage to buildings
16929
2832
136
0
0
5615
6611
1751
10875
2609
Total damage shielded
0
0
0
0
1383
0
0
0
0
1867
Total heals on teammates
1958
0
0
0
0
0
0
0
0
346

Abilities usage

in numbers

Overload (Q)

152xpressed

Rune Prison (W)

48xpressed

Spell Flux (E)

164xpressed

Realm Warp (R)

1xpressed

?

Ryze

Toughest Matchups

These champions counter Aatrox
?
Ahri
54.0%
302 Matches
?
Veigar
54.0%
235 Matches
?
Malzahar
52.3%
199 Matches
?
Yone
51.5%
204 Matches
?
Syndra
50.7%
219 Matches
?
Lux
50.3%
193 Matches
?
Vladimir
49.2%
185 Matches
?
Yasuo
47.1%
272 Matches
?
Viktor
46.5%
172 Matches
?
Akali
46.5%
159 Matches

Skill path

Most popular ability leveling order
?
P
Arcane Mastery
?
Q
Overload
3
4
5
7
9
?
W
Rune Prison
1
14
15
17
18
?
E
Spell Flux
2
8
10
12
13
?
R
Realm Warp
6
11
16

Summoner spell

Most popular spells
?
?
50.4% WR(7734 Matches)
?
?
58.4% WR(219 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Ryze
?
Viktor
1.50KDA2.57
0.32%Kill Participation0.41%
10Vision Score16
22,421Damage Dealt35,974
28Max CS Advantage8
69CS in First 10 Minutes65

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in your favor.

You could use this early advantage to purchase items like:

?
2Max Level Lead1
Blue51,052G
Difference+8,299G
Red59,351G
?
13,585G
?
9,490G
?
12,178G
?
7,258G
?
8,541G
3,179G
385G
718G
10,605G
1,206G
10,406G
?
9,875G
?
11,460G
?
17,863G
?
9,747G
?